Fs26 new map by neoraver

Jones, La 4X  Map is very beautiful map for fs26 mobile game , you can do anything in the releted to agriculture and production. This map has big field for farming and production. This is 4X map mens 4km by 4km.

Jones la 4X map is about 500m to download download link is given bellow just scroll down to download.

Neoraver precents fs26 Jones La 4X, brief brack down.

<?xml version=”1.0″ encoding=”iso-8859-1″?><i3D name=”gigant” version=”1.6″ xmlns:xsi=”http://www.w3.org/2001/XMLSchema-instance” xsi:noNamespaceSchemaLocation=”http://i3d.giants.ch/schema/i3d-1.6.xsd”> <Asset> <Export program=”GIANTS Maya Exporter” version=”10.1.0″ /> </Asset> <Files> <File fileId=”13″ filename=”$data/shaders/vehicleShader.xml” /> <File fileId=”11″ filename=”$data/shared/assets/assetLibraryStickers_diffuse.png” /> <File fileId=”9″ filename=”$data/shared/assets/beaconLights/lizard/beaconLight01.i3d” /> <File fileId=”8″ filename=”$data/shared/assets/camera_03.i3d” /> <File fileId=”6″ filename=”$data/shared/assets/lights/lizard/plateNumberLight01.i3d” /> <File fileId=”5″ filename=”$data/shared/assets/lights/lizard/rearLight03.i3d” /> <File fileId=”7″ filename=”$data/shared/assets/lights/lizard/rearLight23.i3d” /> <File fileId=”4″ filename=”$data/shared/assets/reflectors/lizard/redTriangle_02.i3d” /> <File fileId=”2″ filename=”$data/shared/assets/reflectors/lizard/whiteRectangle_01.i3d” /> <File fileId=”3″ filename=”$data/shared/assets/reflectors/lizard/yellowRound_02.i3d” /> <File fileId=”1″ filename=”$data/shared/assets/wheelChocks/wheelChock01.i3d” /> <File fileId=”44″ filename=”$data/shared/clearPlastic_diffuse.png” /> <File fileId=”10″ filename=”$data/shared/default_normal.png” /> <File fileId=”56″ filename=”$data/shared/default_vmask.png” /> <File fileId=”25″ filename=”$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png” /> <File fileId=”26″ filename=”$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png” /> <File fileId=”27″ filename=”$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png” /> <File fileId=”15″ filename=”$data/shared/detailLibrary/flat_normal.png” /> <File fileId=”35″ filename=”$data/shared/detailLibrary/metallic/clear_diffuse.png” /> <File fileId=”36″ filename=”$data/shared/detailLibrary/metallic/clear_specular.png” /> <File fileId=”45″ filename=”$data/shared/detailLibrary/metallic/glass/glassClear03_specular.png” /> <File fileId=”57″ filename=”$data/shared/detailLibrary/metallic/rough_specular.png” /> <File fileId=”37″ filename=”$data/shared/detailLibrary/metallic/scratched_diffuse.png” /> <File fileId=”38″ filename=”$data/shared/detailLibrary/metallic/scratched_specular.png” /> <File fileId=”20″ filename=”$data/shared/detailLibrary/metallic/silverScratched_diffuse.png” /> <File fileId=”21″ filename=”$data/shared/detailLibrary/metallic/silverScratched_specular.png” /> <File fileId=”14″ filename=”$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png” /> <File fileId=”16″ filename=”$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png” /> <File fileId=”28″ filename=”$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png” /> <File fileId=”29″ filename=”$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png” /> <File fileId=”33″ filename=”$data/shared/detailLibrary/nonMetallic/reflector/reflector_diffuse.png” /> <File fileId=”34″ filename=”$data/shared/detailLibrary/nonMetallic/reflector/reflector_specular.png” /> <File fileId=”30″ filename=”$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png” /> <File fileId=”31″ filename=”$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png” /> <File fileId=”32″ filename=”$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png” /> <File fileId=”23″ filename=”$data/shared/white_diffuse.png” /> <File fileId=”49″ filename=”$data/vehicles/agrio/gigant/booms/boomsDecals_diffuse.png” /> <File fileId=”50″ filename=”$data/vehicles/agrio/gigant/booms/boomsDecals_normal.png” /> <File fileId=”55″ filename=”$data/vehicles/agrio/gigant/booms/boomsHoses_normal.png” /> <File fileId=”43″ filename=”$data/vehicles/agrio/gigant/booms/boomsTailLight_emissive.png” /> <File fileId=”41″ filename=”$data/vehicles/agrio/gigant/booms/boomsTailLight_normal.png” /> <File fileId=”42″ filename=”$data/vehicles/agrio/gigant/booms/boomsTailLight_vmask.png” /> <File fileId=”51″ filename=”$data/vehicles/agrio/gigant/booms/boomsTowers_normal.png” /> <File fileId=”52″ filename=”$data/vehicles/agrio/gigant/booms/boomsTowers_vmask.png” /> <File fileId=”48″ filename=”$data/vehicles/agrio/gigant/booms/boomsWorkLight_emissive.png” /> <File fileId=”46″ filename=”$data/vehicles/agrio/gigant/booms/boomsWorkLight_normal.png” /> <File fileId=”47″ filename=”$data/vehicles/agrio/gigant/booms/boomsWorkLight_vmask.png” /> <File fileId=”39″ filename=”$data/vehicles/agrio/gigant/booms/booms_normal.png” /> <File fileId=”40″ filename=”$data/vehicles/agrio/gigant/booms/booms_vmask.png” /> <File fileId=”53″ filename=”$data/vehicles/agrio/gigant/booms/mamutXLcables_normal.png” /> <File fileId=”54″ filename=”$data/vehicles/agrio/gigant/booms/mamutXLcables_vmask.png” /> <File fileId=”17″ filename=”$data/vehicles/agrio/gigant/gigantChain_diffuse.png” /> <File fileId=”18″ filename=”$data/vehicles/agrio/gigant/gigantChain_normal.png” /> <File fileId=”19″ filename=”$data/vehicles/agrio/gigant/gigantChain_vmask.png” /> <File fileId=”22″ filename=”$data/vehicles/agrio/gigant/gigantDecal_diffuse.png” /> <File fileId=”24″ filename=”$data/vehicles/agrio/gigant/gigant_normal.png” /> <File fileId=”12″ filename=”$data/vehicles/agrio/gigant/gigant_vmask.png” /> </Files> <Materials> <Material name=”lambert1″ materialId=”1″ diffuseColor=”0.5 0.5 0.5 1″> </Material> <Material name=”default_mat” materialId=”38″ diffuseColor=”0.5 0.5 0.5 1″> <Normalmap fileId=”10″/> </Material> <Material name=”gigant_metalPainted_alphaBlending_mat” materialId=”45″ customShaderId=”13″ customShaderVariation=”vmaskUV2″ alphaBlending=”true”> <CustomParameter name=”alphaBlendingClipThreshold” value=”1″/> <Custommap name=”detailDiffuse” fileId=”14″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”16″/> <Texture fileId=”11″/> <Normalmap fileId=”10″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigantChain_silverScratched_mat” materialId=”16″ customShaderId=”13″> <Custommap name=”detailDiffuse” fileId=”20″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”21″/> <Texture fileId=”17″/> <Normalmap fileId=”18″/> <Glossmap fileId=”19″/> </Material> <Material name=”gigantDecal_metalPainted_mat” materialId=”44″ customShaderId=”13″ customShaderVariation=”vmaskUV2″ alphaBlending=”true”> <CustomParameter name=”alphaBlendingClipThreshold” value=”1″/> <Custommap name=”detailDiffuse” fileId=”14″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”16″/> <Texture fileId=”22″/> <Normalmap fileId=”10″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_metalPaintedGray_mat” materialId=”4″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0.285 0.285 0.285″/> <Custommap name=”detailDiffuse” fileId=”14″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”16″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_AGRIO_BLUE_mat” materialId=”3″ customShaderId=”13″> <CustomParameter name=”clearCoatIntensity” value=”0.1000″/> <CustomParameter name=”clearCoatSmoothness” value=”0.2000″/> <CustomParameter name=”colorScale” value=”0.0000 0.2691 0.6681″/> <CustomParameter name=”smoothnessScale” value=”0.8500″/> <Custommap name=”detailDiffuse” fileId=”25″/> <Custommap name=”detailNormal” fileId=”26″/> <Custommap name=”detailSpecular” fileId=”27″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_plasticPaintedBlack_mat” materialId=”5″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0.012 0.012 0.012″/> <Custommap name=”detailDiffuse” fileId=”28″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”29″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_silverScratched_mat” materialId=”6″ customShaderId=”13″> <Custommap name=”detailDiffuse” fileId=”20″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”21″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_metalPainted_opaque_mat” materialId=”9″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0.078 0.078 0.078″/> <Custommap name=”detailDiffuse” fileId=”14″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”16″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_rubberBlack_mat” materialId=”7″ customShaderId=”13″> <Custommap name=”detailDiffuse” fileId=”30″/> <Custommap name=”detailNormal” fileId=”31″/> <Custommap name=”detailSpecular” fileId=”32″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_metalPainted_mat” materialId=”10″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0.3686 0.0116 0.0116″/> <Custommap name=”detailDiffuse” fileId=”14″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”16″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_AGRIO_WHITE_mat” materialId=”11″ customShaderId=”13″> <CustomParameter name=”clearCoatIntensity” value=”0.1000″/> <CustomParameter name=”clearCoatSmoothness” value=”0.2000″/> <CustomParameter name=”colorScale” value=”1.0000 1.0000 0.9685″/> <CustomParameter name=”smoothnessScale” value=”0.6163″/> <Custommap name=”detailDiffuse” fileId=”25″/> <Custommap name=”detailNormal” fileId=”26″/> <Custommap name=”detailSpecular” fileId=”27″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_plasticPaintedGray_mat” materialId=”8″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0.57 0.57 0.57″/> <Custommap name=”detailDiffuse” fileId=”28″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”29″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_metalPaintedBlack_mat” materialId=”15″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0.012 0.012 0.012″/> <Custommap name=”detailDiffuse” fileId=”14″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”16″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_reflectorWhite_mat” materialId=”12″ customShaderId=”13″> <CustomParameter name=”clearCoatIntensity” value=”0.25″/> <CustomParameter name=”clearCoatSmoothness” value=”1.0″/> <CustomParameter name=”colorScale” value=”0.752 0.752 0.752″/> <Custommap name=”detailDiffuse” fileId=”33″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”34″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_reflectorRed_mat” materialId=”13″ customShaderId=”13″> <CustomParameter name=”clearCoatIntensity” value=”0.25″/> <CustomParameter name=”clearCoatSmoothness” value=”1.0″/> <CustomParameter name=”colorScale” value=”0.634 0.0 0.0″/> <Custommap name=”detailDiffuse” fileId=”33″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”34″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_chrome_mat” materialId=”2″ customShaderId=”13″> <Custommap name=”detailDiffuse” fileId=”35″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”36″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”gigant_copperScratched_mat” materialId=”14″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0.9559 0.3467 0.2384″/> <Custommap name=”detailDiffuse” fileId=”37″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”38″/> <Texture fileId=”23″/> <Normalmap fileId=”24″/> <Glossmap fileId=”12″/> </Material> <Material name=”booms_AGRIO_BLUE_mat” materialId=”19″ customShaderId=”13″> <CustomParameter name=”clearCoatIntensity” value=”0.1000″/> <CustomParameter name=”clearCoatSmoothness” value=”0.2000″/> <CustomParameter name=”colorScale” value=”0.0000 0.2691 0.6681″/> <CustomParameter name=”smoothnessScale” value=”0.8500″/> <Custommap name=”detailDiffuse” fileId=”25″/> <Custommap name=”detailNormal” fileId=”26″/> <Custommap name=”detailSpecular” fileId=”27″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_rubberBlack_mat” materialId=”17″ customShaderId=”13″> <Custommap name=”detailDiffuse” fileId=”30″/> <Custommap name=”detailNormal” fileId=”31″/> <Custommap name=”detailSpecular” fileId=”32″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_chrome_mat” materialId=”18″ customShaderId=”13″> <Custommap name=”detailDiffuse” fileId=”35″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”36″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_silverScratched_mat” materialId=”20″ customShaderId=”13″> <Custommap name=”detailDiffuse” fileId=”20″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”21″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_metalPaintedBlack_mat” materialId=”21″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0.012 0.012 0.012″/> <Custommap name=”detailDiffuse” fileId=”14″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”16″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_plasticPainted_01_mat” materialId=”26″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”1 1 1″/> <Custommap name=”detailDiffuse” fileId=”28″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”29″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_reflectorWhite_mat” materialId=”22″ customShaderId=”13″> <CustomParameter name=”clearCoatIntensity” value=”0.25″/> <CustomParameter name=”clearCoatSmoothness” value=”1.0″/> <CustomParameter name=”colorScale” value=”0.752 0.752 0.752″/> <Custommap name=”detailDiffuse” fileId=”33″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”34″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_reflectorRed_mat” materialId=”23″ customShaderId=”13″> <CustomParameter name=”clearCoatIntensity” value=”0.25″/> <CustomParameter name=”clearCoatSmoothness” value=”1.0″/> <CustomParameter name=”colorScale” value=”0.634 0.0 0.0″/> <Custommap name=”detailDiffuse” fileId=”33″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”34″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_plasticPainted_02_mat” materialId=”24″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0.6444 0.0437 0.0437″/> <Custommap name=”detailDiffuse” fileId=”28″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”29″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_plasticPainted_03_mat” materialId=”25″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0 0.15 0.44″/> <Custommap name=”detailDiffuse” fileId=”28″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”29″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_plasticPainted_04_mat” materialId=”29″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0.2195 0.2233 0.231″/> <Custommap name=”detailDiffuse” fileId=”28″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”29″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_plasticPainted_05_mat” materialId=”27″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”1 0.6592 0″/> <Custommap name=”detailDiffuse” fileId=”28″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”29″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”booms_plasticPaintedBlack_mat” materialId=”42″ customShaderId=”13″> <CustomParameter name=”colorScale” value=”0.012 0.012 0.012″/> <Custommap name=”detailDiffuse” fileId=”28″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”29″/> <Texture fileId=”23″/> <Normalmap fileId=”39″/> <Glossmap fileId=”40″/> </Material> <Material name=”boomsTailLight_silverScratched_mat” materialId=”36″ customShaderId=”13″ customShaderVariation=”staticLight”> <Custommap name=”detailDiffuse” fileId=”20″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”21″/> <Custommap name=”lightsIntensity” fileId=”43″/> <Texture fileId=”23″/> <Normalmap fileId=”41″/> <Glossmap fileId=”42″/> </Material> <Material name=”boomsTailLight_plasticPaintedBlack_mat” materialId=”37″ customShaderId=”13″ customShaderVariation=”staticLight”> <CustomParameter name=”colorScale” value=”0.012 0.012 0.012″/> <Custommap name=”detailDiffuse” fileId=”28″/> <Custommap name=”detailNormal” fileId=”15″/> <Custommap name=”detailSpecular” fileId=”29″/> <Custommap name=”lightsIntensity” fileId=”43″/> <Texture fileId=”23″/> <Normalmap fileId=”41″/> <Glossmap fileId=”42″/> </Material> <Material name=”boomsTailLight_chrome_mat” materialId=”35″ customShaderId=”13″ cu

Fs26 new map by neoraver

By SURYA PRATAP

Hy everyone My self SURYA PRATAP. I leave in ujjain and I am a student. I will make mods for FS games so if you want any type of mod please comment me in any post or on telegram I will reply you as soon as possible. THANKYOU

One thought on “Fs26 new map Jones La 4X , FS 26 lite apk , neoraver ,”

Leave a Reply

Your email address will not be published. Required fields are marked *